L.A. Noire was well received when it released in 2011, but I think it’s fair to say that it failed to gain the same popularity as some other titles under Rockstar’s wing. I, however, actually loved the change in pace from rampaging maniac in GTA to law abiding officer of the LAPD. Thankfully, in a rare move, Rockstar Games has taken the time to remaster the title and pepper it with a few graphical upgrades. Not only that, but the game is also available on the Nintendo Switch and now players can take it on-the-go, as well as utilising the portable hardware’s touch screen and gyroscopic features.
The gameplay in L.A. Noire perfectly suits the pick up n’ go nature of the Nintendo Switch and the best part is that the entire console experience is replicated in full on the Switch as well. With such a densely populated and detailed recreation of downtown LA to explore, it’s quite an achievement to play this game in the palms of your hands. Whilst there are a couple noticeable differences between the home console and Switch versions of L.A. Noire (specifically draw distance and resolution), on the whole I was surprised to experience everything on a portable device with very little to complain about. There might be the odd bit of texture pop-in, but you have to give Rockstar credit where it’s due, their ability to squeeze such a vast open world onto Nintendo’s handheld bodes well for Grand Theft Auto touching base on the device, eventually.
In short: L.A. Noire is a great game to showcase the power of the Nintendo Switch and a promising start towards a strong line up of 3rd party games.
Below I’ve compiled a handful of screenshots to compare the PlayStation 4 and Nintendo Switch versions of the game, the latter of which was taken in handheld mode. Don’t worry, it’s only the game’s opening moments, no spoilers.