Gamers around the globe took days off work, rushed home from school and college, or told their parents that they were sick (insert cough cough here), all so they could play Halo: The Master Chief Collection. After destroying the Amazon (other stores are available) cardboard wrapping around the game and shoving it into their Xbox One’s, the time had finally come where they could play Halo again. This time, 343i were going to get it right, they couldn’t mess up, especially with Microsoft’s promises regarding Xbox One’s server’s and their capability. However, after the launch of Halo:MCC I was left feeling that Xbox were using toasters to host their games, rather than servers.
Once the painfully long install completed, a cool 2 or so hours later myself, friends and gamers all over attempted to jump straight into matchmaking. But matchmaking didn’t work, Microsoft must have forgotten to plug their toasters in. 20 minutes + of searching for a single game proved fruitless, GG Xbox and 343 for Halo’s worst and most buggy release yet. However I have to add, on the rare occasion that the game plays how it should, it really does look and play great, honestly.
But Xbox and 343 have finally spoken up, with Dan Ayoub, Executive Producer of Halo releasing the following statement:
“Since the launch of Halo: The Master Chief Collection, we’ve received several, well deserved, complaints related to slow matchmaking and other issues. From everyone at 343 Industries, we are truly sorry and feel your frustration. You deserve better and we are working day and night to find solutions as quickly as possible, with our first priority focused on matchmaking improvements.
Tomorrow morning (Wednesday morning Pacific Time) we plan to roll out a number of server updates to help improve matchmaking. Again, these are server-side fixes, so you won’t need to take a content update or reboot your console; you should see the effects right away.
In addition, we are targeting another release for this weekend, which will address a number of other community priorities. An unrelated issue with services is also causing achievements to not unlock correctly, and we realize this just makes it all feel a bit worse.
A game as large as Halo: The Master Chief Collection has a massive surface area, and while we made every effort to have the best launch possible for our fans, issues surfaced with launch and we’re committed to improving this as fast as possible and get you all into matches. We’re committed to improving things as fast as possible so you can have the Halo experience you’ve been waiting for.
Your feedback has been helpful for us in isolating issues, so please keep the input coming. We thank you for your continued patience and understanding while we work through these challenges. The development team at 343 Industries worked insanely hard to create Halo: The Master Chief Collection for you, and we won’t stop until it’s worthy of your passion for our franchise.
Reports have been coming in, showing some improvement to the online experience, however you just have to go on Twitter or Reddit to see that the majority are still having major issues. This is only the online experience, we haven’t even touched on the 1000+ comment long thread about the games glitches on r/halo.
To end on a good note however, the game looks, plays and feels great, when it works. Hopefully they’ll be removing the “searching for a game simulator” element soon enough.
Source: Halo Waypoint