Everybody’s Gone to the Rapture | Review
The Good
  • + Obscene amount of detail in every environment
  • + Tragic tales from key characters, woven into one storyline
  • +Gripping visuals, faithfully capturing the British countryside
The Bad
  • - Those looking for strict objectives may be left wanting

Want to look beyond the score? Check out the full review below…

*Everybody’s Gone to the Rapture was provided to Start Replay on PS4 by SCEE

“Love, Life & Sacrifice”

Everybody’s Gone to the Rapture tells an emotional tale about the end of the world, and as a spectator it’s up to you how much you explore and how involved you become. As a first-person, story-driven adventure game, it’s not going to be everyone’s cup of tea, but it’s certainly a story to pay attention to, regardless of your gaming background.

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Based in 1980s England and surrounding a fictional town called Yaughton in Shropshire, you begin your journey staring across the beautiful fields and warm orange sunset cascading across the British countryside. If nothing else, Rapture ranks as one of the most beautiful games I’ve ever played, and it’s a cracking showcase of the Crytek graphics engine.

Progression will be solely reliant on your curiosity, as there is miles of countryside to explore and minute story details tucked away in each and every corner. If you’re expecting a lively crowd to interact with you’ll be sorely disappointed. Yaughton is a place filled with remnants of the past, captured through twisted images of light. It’s the light that will gently push you along the right path, as it pulses in a ball and glides elegantly through the air, but should you want to deter from the light’s instructions it’s entirely your choice.

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The beautifully constructed locations feature a wealth of story and dialogue; I often let my imagination run wild. For me, my experience was incredibly emotional. I ended up pondering the end of life, and the many stories of love, sacrifice and hatred that were naturally told on my journey. It seemed to resonate with me in a deeply emotional way; provoking thoughts about the loss of certain family members, and enhancing the realisation of life’s fragility.

At its heart Rapture tells a fascinating tale, but each player will weave his or her own unique experience. The achievement’s listed in the game alone made me think about playing through the game in an entirely different way, not to mention the many things I missed. Simply waiting at the bar of a pub, for instance, will trigger a trophy named “Last Orders”, whereas entering and exiting the local surgery will also be catalogued by a trophy titled “Hypochondriac”. Given these bizarre listings, it made me wonder what the play testing of this might have been like.

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There aren’t any guns, neither are there any vehicles to manoeuvre, but the simple “walk and explore” nature of Rapture will have many people combing over its unlisted secrets for months, if not years to come.


Everybody’s Gone to the Rapture is a great experience, but I recommend you go into this game with an open mind. For the reasonable sum of £15.99 you can lose yourself in a tale about the end of the world, told through the tragic and heart-breaking stories of those who were there until the end.


About The Author

Joshua Ball

Meet Josh. As the head of Start Replay his overall objective is to keep things moving. Alongside ensuring that content is made on a regular basis, Josh loves attending and organising the many press events and expos that crop up. His favourite video games consist of the Arkham series and Metal Gear Solid, but there’s always room for a bit of horror. Follow Josh’s sparse tweets on Twitter or, alternatively, be sure to catch him in the crowd of the next big gaming event.

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