Wolfenstein II: The New Colossus | Review
Wolfenstein II is just as brutal and ballsy as its predecessor, maybe even ballsier. This sequel is another great example of a first-person shooter that treads its own path.
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What is it?

The New Colossus picks up where 2014’s ‘The New Order’ left off, continuing the story of a Nazi-occupied America and following series protagonist B.J. Blazkowicz and his crew, as they break the shackles of oppression. Expect another gut-wrenching story campaign filled with over-the-top ’em up action.

It’s time to take back control and kill Nazi scum, but how much blood and guts must be spilt in order to do so? A lot.

Is it any good?

What can I say? Shooting Nazis with wickedly powerful weaponry is an absolute blast. Wolfenstein II expands on its predecessor’s gameplay by introducing levels that offer even more variety to play in your own pace and style.

Most levels occupy a number of Nazi Generals and if you rush in without taking them out, an alarm will sound for reinforcements. Sneaking in with a silenced pistol or machine gun will allow you to take them down before clearing out an area entirely, and even though Wolfenstein still sticks strongly to mad gun blitzing mayhem, it was nice to be given the ability to play in a slightly slower, tension-filled way. There are also a number of surprises mid-way through the game that further help your chosen play style.

New Colossus is another ballsy shooter that gives you a wide range of ways to obliterate Nazi scum in a number of gruesome ways. Its gory gameplay is matched by an equally wacky and brutal story campaign that doesn’t shy away from controversial moments. It’s also rare to see a single-player driven shooter that doesn’t bolster on some type of unnecessary multiplayer component.

Its campaign also features two slightly different branching story lines that depends on one decision you have to make at the start, which is pretty rad.

Anything bad to report?

I did find its navigation system a pain in the ass.

Whether I was in the middle of a mission or strolling around the game’s central hub, it was often a struggle to find any objective marker in a clear and concise manner. You can press down on the d-pad to make markers hover up for a second, but by the time you turn around to find them they will disappear again. I also encountered a fair few glitches and one clip through the map, but nothing game-breaking.

Should you buy it?

If you’re looking for an FPS that does everything to distance itself from a generic annual shooter, then definitely pick this up. The New Colossus is proof that sticking to a single-player, story-driven experience is still a viable route to take in today’s industry. Most developers are quick to tick boxes and make their titles fall in line with any given trend (always shoving multiplayer in, for instance), but MachineGames have stuck to their guns, crafting a worthy successor to their first game in the process!

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About The Author

Joshua Ball
Editor-in-Chief

Meet Josh. As the head of Start Replay his overall objective is to keep things moving. Alongside ensuring that content is made on a regular basis, Josh loves attending and organising the many press events and expos that crop up. His favourite video games consist of the Arkham series and Metal Gear Solid, but there’s always room for a bit of horror. Follow Josh’s sparse tweets on Twitter or, alternatively, be sure to catch him in the crowd of the next big gaming event.

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